Flow Map controls for the Foam effectAdjust the following Flow Map controls to specify the map that the flow of the foam follows: Flow Map Specifies the layer used to control the direction and speed of the bubbles. Use a still image layer; if you select a movie as the flow map layer, only the first frame is used. A flow map is a height map based on luminance: White is high, and black is low. White is not infinitely high; if a bubble travels fast enough, it can travel past a white obstacle. Make sure that the map is a little blurry; sharp edges can create unpredictable results. For example, to make bubbles flow through a canyon, create a flow map with a white canyon rim, a black canyon, and blurry gray walls. Use wind to blow the bubbles in the direction you want them to flow, and the walls of the canyon contain them. You can also use a gentle gradient on the floor of the canyon to control the flow direction, but this is somewhat more difficult to set up. Note: If the bubbles don't follow the map, use the Simulation Quality control. Also, try blurring the flow map a little to make sure that it does not have excessively abrupt edges. Flow Map Steepness Controls the difference between white and black as they are used to determine steepness. If the bubbles are ricocheting randomly off the flow map, decrease this value. Flow Map Fits Specifies whether the flow map is relative to the layer or to the universe. The flow map resizes itself to fit whichever you specify. This control is useful when you want to enlarge the universe but the flow map is designed for a particular layer, or when you want the bubbles to start off-screen and be affected by the flow map as they arrive on-screen. Simulation Quality Increases the accuracy, and therefore the realism, of the simulation. However, the higher the value, the longer the composition takes to render. Normal generally produces good results and takes the least amount of time to render. High returns better results but takes longer to render. Intense increases the rendering time but produces more predictable bubble behavior. Use this option if the bubbles aren't following the flow map. It often solves problems of erratic behavior that can occur with small bubbles, high bubble speeds, and steep slopes. |